Campagne de collecte 15 septembre 2024 – 1 octobre 2024 C'est quoi, la collecte de fonds?

Mathematics for Game Developers

Mathematics for Game Developers

Christopher Tremblay
Avez-vous aimé ce livre?
Quelle est la qualité du fichier téléchargé?
Veuillez télécharger le livre pour apprécier sa qualité
Quelle est la qualité des fichiers téléchargés?
I found this book thoroughly frustrating.
I assumed that a book with "for Game Developers" would make concepts easier to understand for the less mathematically inclined in this world. Quite the oppposite, I found my Calculus textbook explained vectors much easier.
He spends very little time actually explaining the concepts instead opts to throw formulas at the reader. Understandably, formulas are necessary to be mathematically concise, but he could at least spend time discussing them. Now I could forgive him his obtuse explanations if I had a set of practice problems to work with, but there are none. I wasn't even aware of the calculation errors until I read the other reviews, so this only lowers my esteem for the author.
Now to be fair, I haven't gotten to many of the later topics, so it's possible the book will get better. The few I have looked at, however, do not lend me to such optimism. Purchase at your own risk.
Année:
2004
Edition:
1
Editeur::
Course Technology PTR
Langue:
english
Pages:
649
ISBN 10:
159200038X
ISBN 13:
9781592000388
Collection:
Game Development
Fichier:
PDF, 14.79 MB
IPFS:
CID , CID Blake2b
english, 2004
Lire en ligne
La conversion en est effectuée
La conversion en a échoué

Mots Clefs